This call is never made by the Kernel
This is a specific operation of the generic operation lv1_gpu_context_attribute(...);
status = lv1_gpu_context_attribute(ps3fb.context_handle, L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC, p1, p2, p3, p4);
| Inputs | |
|---|---|
| Register | Description |
| R3 | ps3fb.context_handle as allocated by lv1_gpu_context_allocate theoretically. |
| R4 | operation_code - L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC (0×602) |
| R5 | p1 - Unknown. |
| R6 | p2 - Unknown. |
| R7 | p3 - Unknown. |
| R8 | p4 - Unknown. |
| Outputs | |
| Register | Description |
| R3 | Status - 0 = OK, Other values are unknown, but indicate failure. |
I would expect this call to be very similar, if not identical to fb_blit.